Introduction

Since 2014, Capcom’s RE Engine has powered more than thirty iconic titles. Today the company announces a major evolution: turning this engine into a true “AI‑generation” game engine. This ambition is part of the REX project, which aims to modernise the creation pipeline and address the current challenges in video‑game development.

The REX Project: Challenges and Objectives

The REX Project identifies three major obstacles. First, contemporary games are gigantic in terms of data, slowing build times. Second, the RE Engine is now used by over 2,000 developers worldwide; better multilingual support and accessibility become essential. Third, AI integration must happen within the pipeline rather than as a one‑off add‑on.

“The goal is to make the engine capable of handling artificial intelligence from design, not just in post‑production.” — Satoshi Ishida

RE:Dox: Data Standardisation

RE:Dox aims to unify data format processing. By centralising conversions and validation, it reduces human error and speeds content generation. Developers benefit from a coherent interface for importing textures, 3D models or scripts.

Key Features

  • Automatic conversion between proprietary and standard formats
  • Real‑time dependency verification
  • Integrated documentation with assets

RE:UI: Decoupling Appearance from State

With RE:UI, development tools are disconnected from business logic. This abstraction allows UI designers to edit the interface without touching underlying code, speeding up prototyping.

Benefits for UI/UX Teams

  • Instant visual style changes
  • User scenario testing without recompilation

RE:Flows: Visual Scripting to Standard Code

RE:Flows introduces a visual editor that automatically translates graphs into C++ or Python code. This approach reduces the risk of syntax errors and facilitates collaboration between artists and programmers.

Conversion Process

  • Create logical nodes via drag‑and‑drop
  • Export to compilable source files

Conclusion and Outlook

Capcom is committed to making the RE Engine an intelligent engine, capable of integrating AI from design. This transformation promises shorter build times, smoother international collaboration, and a richer creative experience. Stay tuned for the next steps in the REX project and discover how these innovations will shape the future of video games.

Original source
Eurogamer
Capcom plans to evolve RE Engine into an "AI-generation game engine"
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